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 The Flat Zone (Game & Watch)

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Karasz
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PostSubject: Re: The Flat Zone (Game & Watch)   Fri Jul 04, 2008 6:09 pm

Cutman: Oh this is humiliating! *pulls out a white flag.*

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PostSubject: Re: The Flat Zone (Game & Watch)   Fri Jul 04, 2008 6:18 pm

Mr. G&W jumps off of Cut Man.
Mr. G&W. Beep! Beep!
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PostSubject: Re: The Flat Zone (Game & Watch)   Tue Jul 08, 2008 4:31 pm

Meanwhile, random buildings in the Flat Zone collapse due to Swarm sucking Shadow Bugs/the foundation out of them.

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PostSubject: Re: The Flat Zone (Game & Watch)   Mon Jul 14, 2008 1:02 pm

*The ghosts spawn out of the portal to the Spectral Realm.*

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PostSubject: Re: The Flat Zone (Game & Watch)   Mon Jul 14, 2008 3:02 pm

Having absorbed several Shadow Bugs (destroying several buildings and people in the process), Swarm flies out of the topic.

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PostSubject: Re: The Flat Zone (Game & Watch)   Mon Jul 14, 2008 3:14 pm

The buildings are instantly rebuilt.

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PostSubject: Re: The Flat Zone (Game & Watch)   Mon Jul 14, 2008 4:08 pm

If Swarm new about this magical feature, it would come back and suck an infinate amount of Shadow Bugs from it. Luckily, Swarm doesn't.

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PostSubject: Re: The Flat Zone (Game & Watch)   Mon Jul 14, 2008 4:11 pm

OOC: Doesn't Mr. Game and Watch give an infinite amount of Shadow Bugs, anyway?

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PostSubject: Re: The Flat Zone (Game & Watch)   Mon Jul 14, 2008 4:13 pm

OOC: Not sure. But the way I see it, Game and Watch is made of a magic material that produces Shadow Bugs. The Flat Zone should be made of the same material, so logically, they should produce Shadow Bugs. Swarm just sucks Shadow Bugs from the buildings and stuff so it can get more of them faster.

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PostSubject: Re: The Flat Zone (Game & Watch)   Wed Aug 20, 2008 7:43 pm

*A small flat boy appears in The Flat Zone. He's playing Ball.*

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